Archive
- DM Synthesis
- System-Building Syndrome
- Audio Effects with Wavesets and K-Means Clustering
- Cybernetic Synthesis and Roland Kayn
- State of the Blog, 2023
- Audio Effects with Cepstral Processing
- Making Synthesized Sounds More Acoustic
- Composing with Accelerating Rhythms
- Nathan Ho - Haywire Frontier
- An Intro to Wavelets for Computer Musicians
- The Duration Trick
- Correlated Granular Synthesis
- A Preliminary Theory of Sound Design
- Audio Texture Resynthesis
- Opinionated Advice for SuperCollider Beginners
- Negative Compression
- Interstate Hydra - Nocturnes
- A Closer Look at Clarence Barlow's ISIS
- An Approach to Sound Synthesis with L-Systems
- TopMod, Blender, and Curved Handles
- Sound Dumplings: a Sound Collage Workflow
- Matrix Modular Synthesis
- Resource: "The Tube Screamer's Secret"
- Pulsar Synthesis
- "Switching" in Procedural Generation
- Integer Ring Modulation
- Feedback Integrator Networks
- OddVoices Dev Log 3: Pitch Contours
- OddVoices Dev Log 2: Phase and Volume
- OddVoices Dev Log 1: Hello World!
- Hearing Graphs
- Moisture Bass
- Announcing Canvas
- A Survey of Nonstandard Oscillators
- IXA Synthesis
- Circular Membrane Modes
- Venn 7
- Chip Fuzzing Synthesis
- Low Battery Audio Effects
- SuperCollider Tips
- An Analog-Style Frequency Shifter
- Exploring Modal Synthesis
- First Post